v = Vector.ByCoordinates

(0.2*p.Y,1);

â€‹

l = Math.RemapRange(v.Length,3,5);

f = List.Clean(

Line.ByStartPointDirectionLength

(p,v,l),false);

v = Vector.ByCoordinates

(-p.Y,-p.X);

â€‹

l = Math.RemapRange(v.Length,3,5);

f = List.Clean(

Line.ByStartPointDirectionLength

(p,v,l),false);

v = Vector.ByCoordinates

(-p.Y,p.X);

â€‹

l = Math.RemapRange(v.Length,3,5);

f = List.Clean

(Line.ByStartPointDirectionLength

(p,v,l),false);

v = Vector.ByCoordinates

(p.X,p.Y);

â€‹

l = Math.RemapRange(v.Length,3,5);

f = List.Clean

(Line.ByStartPointDirectionLength

(p,v,l),false);